Dynamic Lights Mod [1.11.2/1.10.2/1.7.10] – Lighting scheme

Updated: May 22, 2017 | Author: AtomicStryker | 7,792 views

After repeated user complaints and by judging the game’s lighting the Minecraft people have finally come up with a way to end the lighting issue in the Minecraft game. The solution appears in the form a dynamic lighting mod for the game. PC users can easily get this mod online while the console users might have to buy a new game to get this mod for their game. Lighting is a bigger issue for the high end owners of the game who need quality gaming experience which they don’t get with the current lighting scheme.

dynamic-lights-mod-minecraft-1

Dynamic Lights Mod doesn’t only add light to the game but also enhances the gaming experience. You see better and more clearly. Moreover this also improves things like the skies which show different colors during the day, dawn and dusk. The weapons are also given a unique and different look which must be loved by most users. Dynamic Lights Mod 1.11.2/1.10.2 also helps you save resources by letting one torch last much longer that you won’t need to light another. Coal and wood will be conserved together giving you these resources as a bonus. You can use them for other purposes throughout the game. Different objects in the game are luminous with this mod. The mod also gives a realistic sort of light to the surroundings. Vague and unappealing objects are give n whole new look.

dynamic-lights-mod-minecraft-2

The major problem concerning this mod is that it requires a whole lot of processing power which the game doesn’t generally require. Gamers interested in enhanced gaming should not worry about this as an upgrade to increase processing power won’t cost them much when they play the game. There’s two versions for this mod the mod

Dynamic-Lights-Mod.jpg

This modification makes ‘shining’ items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if

  • The player has them equipped (in hand/armor)
  • They are dropped on the ground
  • Another player has them equipped in Multiplayer

On top of that, burning Entities (Creatures, Items) shine light.

You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!

You may also configure whether an item still shines if in water, and how long it shines once you hold or drop it.

Toggle button ingame:

The default key is “L”. You can turn all dynamic Lights on/off with it. You can change the key in the config file.

There is no limit to the number of lights you can create, note however they are fairly FPS-costly, and the mod will attempt to reduce lighting render updates frequency if you overdo it.

I recommend using Optifine HD for replacing Notch’s funky render code with slightly less funky rendering code. Optifine should maintain full Dynamic Lights compatibility unless i break it.

The mod should work in Multiplayer by default, yet is clientside, it cannot lag servers. Note however ‘dropped’ light sources will not prevent Mobs from Spawning, and neither will your handheld light.

Dynamic Lights Mod 1.10.2 now modular:

  • BurningEntitiesLightSource -> Living Entities that burst into flames! Multithreaded! *expensive*
  • ChargingCreeperLightSource -> Creepers about to explode light up! *cheap*
  • DroppedItemsLightSource -> Dropped Items in the world. Also when they’re on fire. Multithreaded! *expensive*
  • PlayerSelfLightSource -> Handheld Items and Armor on yourself. Also when you’re on fire. *cheap*
  • PlayerOthersLightSource -> Handheld Items and Armor on others. Also when they’re on fire. Multithreaded! *fairly cheap*

To remove modules you dont want or cant afford (your machine is an asthmatic train wreck, or a Mac), simply remove (delete) them from the mod .jar /atomicstryker/dynamiclights/client/modules folder. Yes, the mod will continue to work. If you delete all modules, the mod won’t do anything.

Dynamic Lights Mod

What it does?

This modification makes ‘shining’ items (default: Torch, Glowstone, Glowdust, Lit Pumpkin, Redstone, Lava Bucket, powered Minecart) illuminate everything around them if

  • The player has them equipped (in hand/armor)
  • They are dropped on the ground
  • Another player has them equipped in Multiplayer

On top of that, burning Entities (Creatures, Items) shine light.

You may add any Item ID you wish as shiny item, via the settings file. Also supports armor items!

You may also configure whether an item still shines if in water, and how long it shines once you hold or drop it.

Toggle button ingame:

The default key is “L”. You can turn all dynamic Lights on/off with it. You can change the key in the config file.

There is no limit to the number of lights you can create, note however they are fairly FPS-costly, and the mod will attempt to reduce lighting render updates frequency if you overdo it.

I recommend using Optifine HD for replacing Notch’s funky render code with slightly less funky rendering code. Optifine should maintain full Dynamic Lights compatibility unless i break it.

The mod should work in Multiplayer by default, yet is clientside, it cannot lag servers. Note however ‘dropped’ light sources will not prevent Mobs from Spawning, and neither will your handheld light.

Modular:

  • BurningEntitiesLightSource -> Living Entities that burst into flames! Multithreaded! *expensive*
  • ChargingCreeperLightSource -> Creepers about to explode light up! *cheap*
  • DroppedItemsLightSource -> Dropped Items in the world. Also when they’re on fire. Multithreaded! *expensive*
  • PlayerSelfLightSource -> Handheld Items and Armor on yourself. Also when you’re on fire. *cheap*
  • PlayerOthersLightSource -> Handheld Items and Armor on others. Also when they’re on fire. Multithreaded! *fairly cheap*

To remove modules you dont want or cant afford (your machine is an asthmatic train wreck, or a Mac), simply remove (delete) them from the mod .jar /atomicstryker/dynamiclights/client/modules folder. Yes, the mod will continue to work. If you delete all modules, the mod won’t do anything.

In addition to the items which come with added luminosity, players can actually give other objects that same glow, even armor and weapons. It should be noted that putting lights on too many objects will lead to some serious FPS loss unless the player is using a seriously good computer, so some players might want to just leave the default list as it is. Anyone looking to add some realism to their Minecraft game and make the world brighter at the same time will want to take a good look at the Dynamic Lights mod.

Changelogs

  • Update.
  • Fixed some bugs.

How to install:

  • Download and install Minecraft Forge
  • Download the mod
  • Put downloaded zip file into
    • C:Users[Your computer user]AppDataroaming.minecraftmods on Windows
    • /Users/[Your user]/Library/Application Support/minecraft/mods on Mac folder
  • Do not unzip it. If you don’t have a mods folder, create one
  • Enjoy the mod

Download Links:

Older versions:

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For minecraft 1.7.2

Download from Link 1Download from Link 2

For minecraft 1.7.10

Download from Link 1Download from Link 2

For minecraft 1.8

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For minecraft 1.8.8

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For minecraft 1.9

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For minecraft 1.9.4

Download from Link 1Download from Link 2

For minecraft 1.10.2

Download from Link 1Download from Link 2

For Minecraft 1.11.2

Download from link 1Download from link 2

Credits: AtomicStryker




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